Showing posts with label eLearning. Show all posts
Showing posts with label eLearning. Show all posts

Saturday, January 23, 2021

Apps for Older Struggling Readers and Writers ▬ Literacy Nest

Apps for Older Struggling Readers and Writers

Reading & Writing
APPS
Literacy Nest: Mar 2020

Do you have an older, struggling reader or writer? Here are some useful APPS for older struggling readers and writers.

As your students become older and the demands on them in the classroom increase.  The role of technology moves from a tool for practice and skill reinforcement, to that of assistive technology. Assistive technology is a tool to assist your students in completing grade-level expectations and allowing them to share their knowledge without being hindered by their reading and writing challenges. Assistive technology can take many forms, but the primary goal is to create a level playing field for those with language-based reading disabilities. Fortunately, today’s digital natives are fast learners when it comes to technology.

While assistive technology can help your students show their knowledge, it is not a substitute for explicit instruction by a highly trained professional. Students still need to be explicitly taught about spelling, morphology and phonics.  READ MORE ➤➤


Based on 7 readability formulas:
Grade Level: 11
Reading Level: fairly difficult to read.
Reader's Age: 15-17 yrs. old
(Tenth to Eleventh graders)


Monday, January 11, 2021

The A-Z Of EdTech Literacy ▬ The Edavocate

The A-Z Of EdTech Literacy: Letters A-B

EdTech Literacy
The Edavocate: April 2017 by Matthew Lynch

As a teacher, it’s your job to make sure your students are technology-literate. Limiting students’ exposure to today’s digital devices in favor of sticking with more traditional media will only hurt them in the end. Students need to be able to learn and compete effectively in a world where technology is only becoming more and more important to higher education, work, and everyday life. To introduce your students to the latest technology, you need to be technology-literate. To help, I decided to create a guide that explains the A-Z of what it means to be literate in all things edtech. In this article, we will tackle A-B.

The A-Z of EdTech Literacy: Letters C-F

The A-Z of EdTech Literacy: Letters G-M

The A-Z of EdTech Literacy: Letters N-P

The A-Z of EdTech Literacy: Letters S-W

READ MORE ➤➤


Saturday, January 9, 2021

11 Learning Apps For 19-year Olds ▬ Pedagogue

11 Learning Apps For 19-year Olds

Learning Apps
Pedagogue: 1.03.2021 by Matthew Lynch

Are you looking for learning apps, tools, and resources that you can use with 19-year olds? If so, we have you covered. Check out our list below. Let us know if there are any that we missed. [ 4 of the 11 ]

3D Molecules Edit & Test Interactive Simulations
Helps high school or college chemistry students learn by building 3-D models of organic and inorganic compounds for simple practice or for 3-D printing.

Code Avengers
This platform teaches advanced levels of students to program using real code.

Albert
Albert is an online tool to help students prepare for AP (Advanced Placement) and standardized tests.

PrepMe
Use PrepMe to provide a unique approach to ACT®, SAT®, and PSAT®test preparation.  READ MORE ➤➤


Based on 7 readability formulas:
Grade Level: 9
Reading Level: standard / average.
Reader's Age: 13-15 yrs. old
(Eighth and Ninth graders)


Monday, August 10, 2020

Lifelong Learning is the Antidote to the Shifting Workforce ▬ Getting Smart


Lifelong Learning is the Antidote to the Shifting Workforce
Getting Smart: 8.03.2020

When the COVID-19 pandemic hit the U.S., K-12 schools and four-year colleges were forced to rapidly shift to online formats and students had to adapt to learning at home. To meet the demand, individuals and organizations quickly shared resources to help teachers support student success. 

But in the field of adult learning—basic skills education, community college, and workforce development—there were far fewer resources available. What kinds of changes occurred in those sectors? How can practitioners in those fields support their worker-learners and job-seekers in upskilling and maintaining continuity with their education journeys in a remote world?

The economic downturn that accompanied the pandemic will continue to trigger unemployment as well as budget cuts, and funding for adult learning agencies and upskilling is sure to be impacted. There’s a tendency to reduce funding for such programs when budgets are tight. But disinvesting in training learner-workers could cause organizations to risk missing out on the very opportunities created by the downturn.

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Looking ahead to a healthier, fully functioning economy, what skills, knowledge and mindsets will learner-workers need? Getting them prepared now for what the future brings shows a true commitment to learner-workers and job seekers, as access to quality and relevant skill-building opportunities creates greater career and economic mobility.

Expanding Adult Education in the Digital Age

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So how can adult education and workforce training programs adapt and innovate to ensure they’re adequately supporting worker-learners? We asked our friends at EdTech Center @ World Education what they’ve found successful. They shared that while you can leverage technology to personalize and differentiate learning, you need to pay attention to the following considerations when working with adult learners:

➤ Offer multimedia-rich distance learning resources. Adult learners need more than just one way to understand content. Learners with limited English literacy rely on video and audio to engage with learning content.

➤ Texting is an excellent way to reach adult learners. Since over 96% of adults in the U.S. have mobile phones and all but 15% of those are Wi-Fi-enabled smart devices, adults from all demographic and socioeconomic groups use texting regularly.

 Employ proactive onboarding and support—even from a distance. Don’t wait for learners to come to you with questions. Start outreach with a technology that is known to learners, like WhatsApp or even a phone call.

 Don’t assume you know what learners can and cannot do. It’s important to ask them what technologies they have access to and can use before you design your upskilling program.  READ MORE ➤➤

Based on 7 readability formulas:
Grade Level: 11
Reading Level: difficult to read.
Reader's Age: 15-17 yrs. old
(Tenth to Eleventh graders)


Saturday, April 25, 2020

15 Ways To Use A Tablet In The Classroom via Tech Edvocate


15 Ways To Use A Tablet In The Classroom
Tech Edvocate: 3.13.2018 by Matthew Lynch

81 percent of teachers think tablets can enrich classroom learning, so let’s look at how tablets may be used effectively in the classroom to engage students and further learning

Virtual Field Trips
It is unlikely you will be able to take your students on field trips to every destination you cover in class; however, with a tablet, your students can go on virtual field trips anywhere. Some websites are even designed with this mind providing 360-degree video.

Research
Tablets are mobile internet devices; therefore, it is a portable research tool for the classroom. Students can research topics without having to leave their desks.

Reading and Listening to Books
E-books are specifically designed for use on tablets, so it makes sense to allow students to use their tablets for reading in the classroom. Additionally, tablets have speakers, which allow for easy listening to audiobooks or text-to-speech e-books.

Radio and Podcasts
Using apps such as Tune In Radio, students can listen to music, radio shows, and podcasts from all over the world on their tablets.

Presentations and Projects
Poster board projects are a thing of the past. Now, students can have tons of options for creating multimedia projects, comics, books, music, and more on a tablet. These projects can be shared and shown on your Smartboard.

Photography
Tablets have cameras, and with the right photography editing app, your students can work on creative projects or simply document class activities.  READ MORE ➤➤

Based on (7) readability formulas:
Grade Level: 11
Reading Level: fairly difficult to read.
Reader's Age: 15-17 yrs. Old
(Tenth to Eleventh graders)


Friday, May 17, 2019

$15M Global Learning XPRIZE :: Two Grand Prize Winners :: KitKitSchool :: onebillion


$15M Global Learning XPRIZE Culminates With Two Grand Prize Winners
XPrize: 05.15.2019

Today, XPRIZE, the global leader in designing and operating incentive competitions to solve humanity’s grand challenges, announced two grand prize winners in the $15M Global Learning XPRIZE. The tie between Kitkit School from South Korea and the United States, and onebillion from Kenya and the United Kingdom, was revealed at an awards ceremony hosted at the Google Spruce Goose Hangar in Playa Vista, where supporters and benefactors including Elon Musk, celebrated all five finalist teams for their efforts.

Launched in 2014, the Global Learning XPRIZE challenged innovators around the globe to develop scalable solutions that enable children to teach themselves basic reading, writing and arithmetic within 15 months. After being selected as finalists, five teams received $1M each and went on to field test their education technology solution in Swahili, reaching nearly 3,000 children across 170 villages in Tanzania. To help ensure anyone, anywhere can iterate, improve upon, and deploy the learning solutions in their own community, all five finalists’ software are open source. All five learning programs are currently available in both Swahili and English on GitHub, including instructions on how to localize into other languages.

The competition offered a $10 million grand prize to the team whose solution enabled the greatest proficiency gains in reading, writing and arithmetic in the field test. After reviewing the field test data, an independent panel of judges found indiscernible results between the top two performers, and determined two grand prize winners would split the prize purse, receiving $5M each:

Kitkit School (Berkeley, United States and Seoul, South Korea) developed a learning program with a game-based core and flexible learning architecture aimed at helping children independently learn, irrespective of their knowledge, skill, and environment.



onebillion (London, United Kingdom and Nairobi, Kenya) merged numeracy content with new literacy material to offer directed learning and creative activities alongside continuous monitoring to respond to different children’s needs.

Currently, more than 250 million children around the world cannot read or write, and according to data from the UNESCO Institute for Statistics, about one in every five children are out school – a figure that has barely changed over the past five years. Compounding on the issue, there is a massive shortage of teachers at the primary and secondary levels, with research showing that the world must recruit 68.8 million teachers to provide every child with primary and secondary education by 2030.  READ MORE >>


Tuesday, March 6, 2018

Use Health Literacy Online to Improve the User Experience for Everyone :: ODPHP

Use Health Literacy Online to Improve the User Experience for Everyone
ODPHP: 4.12.2017

Up to half of all American adults have limited literacy skills, and as many as 9 in 10 have limited health literacy skills. Online health information can be tricky for users with low literacy skills to understand — and it presents a unique set of challenges for professionals who create online health content, too.

People with low literacy skills are more likely to have difficulty finding, processing, and using information on the web. They may get distracted easily, give up reading quickly, and struggle with dense text and complex navigation.

That’s why ODPHP developed Health Literacy Online: A Guide for Simplifying the User Experience. This research-based guide aims to help professionals create health websites and other digital health information tools that are easy for low-literacy users to access and understand. The guide is written for anyone involved in creating online health content, from start to finish — writers and editors, content managers, digital strategists, user experience strategists, web designers, developers, and others.

Health Literacy Online offers strategies for writing, displaying, and organizing online health content. For example, these guidelines can help you:

➤ Write simple, actionable content
➤ Choose fonts that are easy to read
➤ Organize and label content in ways that are intuitive for users
➤ Design for a variety of screen sizes, including mobile phones
➤ Test your site with limited-literacy users


Health Literacy Online
A Guide for Simplifying the User Experience
Health Gov: 6.08.2016

This research-based guide will help you develop intuitive health websites and digital tools that can be easily accessed and understood by all users — including the millions of Americans who struggle to find, process, and use online health information.


Saturday, March 3, 2018

ProLiteracy Announces Partnership with BenchPrep to Impact Adult Literacy


ProLiteracy Announces Partnership with BenchPrep to Impact Adult Literacy
BenchPrep’s enterprise SaaS learner success platform to power ProLiteracy’s learning programs to increase user engagement and help close the adult literacy gap
Business Wire: 2.28.2018

ProLiteracy, the largest adult literacy and basic education nonprofit organization in the nation, has partnered with BenchPrep, the comprehensive learner success platform that puts the learning experience first, to help increase adult literacy.

As the leader in promoting adult literacy through content development, programs, and advocacy for more than 60 years, ProLiteracy aims to meet the needs of adult learners. ProLiteracy will leverage BenchPrep’s enterprise SaaS learning platform to accelerate learning and improve the skills of the more than 36 million adults in the U.S. who are unable to read, write, or perform basic math.

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BenchPrep’s platform is designed to help education and training organizations improve and accelerate learner success by streamlining content management, educator tools, dashboards, reporting, and e-commerce into one comprehensive solution. Learners also get the flexibility to prepare at any time or anywhere, across all devices. By incorporating gamification, microlearning, and personalized learning programs in its learning platform, BenchPrep makes learning engaging, efficient, and effective.

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ProLiteracy and BenchPrep will be designing several programs that facilitate learning for adult basic education, Pre-high school equivalency, GED® test preparation, HiSET® preparation, among others.  READ MORE >>